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Advanced [show]


Heward Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He has a slight overbite and is overall scrawny. He has a long black beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments

History: He was born in the north, but his parents moved at a very young age to the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted, Impeccable. Flaws: Ugly. Bonds: Immigrant. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Heward Mori, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)16 (+3) 10 (+0)10 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. Carnelian (60 gp). Peridot (60 gp). Obsidian (8 gp).


Social Check DCs


Hugh Walcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. He has styled his red hair well, parting it to the left. He has brown eyes.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Hugh was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist, Entrepeneur. Bonds: Religious, Rich. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Hugh Walcott, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 17 (+3)11 (+0)
Skills Athletics +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Justin Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. His auburn hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the north. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.

History: Gifted from a young age, Justin studied abroad. He made a point of taking high paying jobs and getting most of it up front. He was granted martial powers by his dying brother.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Athletic, Pacifist, Gifted. Bonds: Adventurer, Has a crush. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Justin Ainsley, Male Human Fighter 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 8 (-1)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs


Guy Gentry, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, and carries clubs. His golden hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Tailor and was forced into it by his family; and wants to raise his children well

Ideals: Fighting, Joker. Bonds: Attractive, Criminal record, Military, Family. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Guy Gentry, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Norman Northcott, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He is physically well-built. His hair is chestnut, silky, and of moderate length. He has a dull look in his green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He has worked as a Blacksmith like his mother before him.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Passionate. Flaws: Addict, Insomniac. Bonds: Attractive, Adventurer, Job. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Norman Northcott, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 9 (-1)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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