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Advanced [show]


Alex Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has wavy silver hair. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: The child of western immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Flaws: Ugly, Shy, Impulsive, Fearful. Bonds: Immigrant, Adventurer. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Alex Birkenhead, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Carnelian (20 gp). Hematite (9 gp).


Social Check DCs


Henry Clayden, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his nunchaku always slung over his shoulder. He carries with him a set of nunchakus, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black hair to look like a famous performer. His hazel eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was a Beggar, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed, PTSD. Bonds: Nature, Slave. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Henry Clayden, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 17 (+3)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 cp. Silver pearl (60 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Manfred Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His brown hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.

History: Born in the west to a Map Maker, Manfred learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Map Maker.

Motivation: Find a way to reverse the transformation of his brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Manfred Badger, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His golden hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.

History: Raymond was born in the west. At a young age he loved to build and create. A freak accident while working with his Mayor father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Raymond Brownrigg, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)10 (+0) 15 (+2)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. Malachite (15 gp). 1 Minor magic item.


Social Check DCs


Solomon Hale, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. His hair is silver and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Gifted. Flaws: Insane, Shy. Bonds: Rich. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Solomon Hale, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 18 (+4)13 (+1)
Skills Medicine +6, Religion +4
Senses Passive Perception 14
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp. Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). An abacus with copper, silver and gold markers (70 gp).


Social Check DCs

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