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NPC Generator

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Thomas Walcott, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. He worked as a nervous Tailor and found it very stressful. He has achieved small success as a Tailor.

Motivation: To end his boredom.

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Rich, Job. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Thomas Walcott, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 10 (+0)7 (-2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 60 pp.


Social Check DCs


Henry Barlow, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. His green eyes are passionate and lively.

Personality: He hates giants. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Henry was born with his mother's beautiful face. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by giants. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark

Ideals: Athletic, Artistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Henry Barlow, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 8 (-1)12 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Everard Brent, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears a grey vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His green eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Everard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Expand his business.

Flaws: Ugly, Selfish, Mundane. Bonds: Job, Military. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Everard Brent, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)8 (-1) 14 (+2)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Balimaar Hornsby, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is dressed in earthy colors with a blue and brown handkerchief worn on his left side. His whole body is exceptionally muscular. His hair is cut close to his head. This gray eyed southerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a great chef.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform Some 6 years later his spouse died after the birth of his son. Heartbroken, Balimaar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has a crush on the local Seamstress; and wants his loneliness to end

Ideals: Optimist, Gifted. Bonds: Immigrant, Slave, In love, Has a crush. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Balimaar Hornsby, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Chalcedony (30 gp). Alexandrite (700 gp). Deep green spinel (60 gp).


Social Check DCs


Ralf Badger, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He is physically well-built. His golden hair is knotted and matted. His amber eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Ralf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: He's attracted to the PC; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Depressed. Bonds: Family, Military, Poor, Has a crush. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Ralf Badger, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)16 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs

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