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NPC Generator

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Advanced [show]


John Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy violet suit. He wears a broad hat to hide his balding. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the east to a Shipwright, John learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He has worked as a Shipwright like his mother before him.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Philantrophist, Logical. Bonds: Attractive, Family, Job, Military. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

John Darby, Male Human Fighter 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Jocelyn Ansley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is well dressed, constantly wearing a brown suit, violet shirt, and blue tie. Beneath his clothing is a huge mess of scar tissue. His brown hair is smooth and relatively long. His eyes are amber.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was always a brilliant, if unscrupulous mind. In his 12th year, his parents were killed by a dire rats raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Many dire rats want him driven away; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Insane. Bonds: Slave, Enemies, Criminal record. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Ansley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 10 (+0)5 (-3)
Skills Perception +2, Performance -1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Diggory Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants, and he perpetually has his scimitar ready. His chestnut hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: He was born at the edge of vast forest. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in scimitar use. He was granted divine powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Job, Nature, Enemies. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Diggory Northcott, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)9 (-1) 14 (+2)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ernest Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His silver hair is cut jaggedly and amateurishly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the west. He was taken from his home at a very young age. He left for the west, certain he would find work there.

Motivation: Wants his loneliness to end; and wants a kiss

Bonds: Attractive, Religious, Immigrant, Slave, Has a crush. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Carlyle, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Rock crystal (80 gp).


Social Check DCs


Drogo Harley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is golden and curly. His eyes, though not visible through his cowl, are gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a brothel owner, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of specialists.

Motivation: To share knowledge with the world; and to reunite with his absent mother

Ideals: Logical. Flaws: Secretive. Bonds: Mentor. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Drogo Harley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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