Simon Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. His hair is red and very short. His gray eyes dart from person to person to random spaces in the air.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: He is terrified, and will act out of fear; and wants to have a good time and be beloved
Ideals: Optimist, Logical, Fighting. Flaws: Fearful. Bonds: Adventurer, Poor. Occupation: Ploughman
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 2700 sp.
Adelard Blyth, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling hazel eyes.
Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.
History: Adelard was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He struck the Apothecary job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Job. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 400 gp. Rock crystal (60 gp). Coral (130 gp). Black pearl (600 gp).
Lance Addington, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His head has been shaved. His eyes are hazel.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Lance was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Ideals: Disciplined. Flaws: Ugly, Insane, Depressed. Bonds: Military. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 900 sp.
Frederick Graeme, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and carries clubs. His tied-back hair is silver. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He left for the south, certain he would find work there.
Motivation: To end his boredom.
Ideals: Fighting, Gifted, Justice. Flaws: Mundane. Bonds: Immigrant. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp.
Aldous England, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear tan tank tops with green pants, and sports empty pouches on his belt. His long auburn hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. He receives visions of the future at random moments
History: He served in the navy to pay for his family's outstanding loans. His martial abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Athletic. Flaws: Secretive. Bonds: Military. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 1 Minor magic item.
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