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NPC Generator

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Advanced [show]


Drogo Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. His brown hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He has never given up on his painting dream.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and to share knowledge with the world

Ideals: Logical, Artistic. Bonds: Job, Immigrant. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Drogo Roscoe, Male Human Fighter 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)7 (-2) 15 (+2)15 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy red suit. His brown hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: Born in the south to a Seamstress, Gerard learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Seamstress.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable. Flaws: Selfish. Bonds: Attractive, Poor, Job. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Gerard Berkeley, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Alexandre Stanley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his brown hair up. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he would like to get married and retire

Ideals: Impeccable. Bonds: Rich, Has a crush, Adventurer, Religious. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Alexandre Stanley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)13 (+1) 14 (+2)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. With a patchy auburn beard and wild auburn hair. His brown unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. Aldous was born on a far southern island where he grew up under the tutelage of his father, an expert Blacksmith. He left for the south, certain he would find work there.

Motivation: Sabotage a competitor; and someone believes him a fraud

Flaws: Disease, Secretive. Bonds: Attractive, Nature, Immigrant. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Clinton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 25000 sp. Zircon (30 gp). Chalcedony (30 gp). Chrysoprase (30 gp). Rhodochrosite (9 gp).


Social Check DCs


Cory Emsworth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long blonde hair is drawn into a two foot long braid. His eyes are amber and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Criminal record, Adventurer. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Cory Emsworth, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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