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NPC Generator

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Advanced [show]


Richard Shelby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is blonde, silky, and of moderate length. He has blue eyes and a yellow hat with a pastel feather.

Personality: He dislikes all the random violence that takes place in the west. He takes great joy in being the best Hunter in town.

History: Richard was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Pacifist. Bonds: Rich, Attractive, Job, Family. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Richard Shelby, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Ernest Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his grey robe and has his scythe always slung over his shoulder. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is chestnut and curly. His fierce amber eyes like to dwell on things.

Personality: Eccentric and domineering, Ernest will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Extrovert, Justice. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Ernest Brownrigg, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 6 (-2)15 (+2) 10 (+0)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Henry Beverly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. His hair is black, silky, and of moderate length. His brown eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small forest village. His childhood dream was to be a Painter, but he was a colossal failure. He became a Locksmith soon after.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Athletic. Bonds: Attractive, Nature, Job, Family. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Beverly, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)9 (-1) 5 (-3)17 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp. Chrysoprase (50 gp). Coral (90 gp). Blue quartz (14 gp).


Social Check DCs


Manfred Hartford, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man prefers to wear flannel. He has a small bristly mustache and wavy chestnut hair. His gray eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the south to a Ruler, Manfred learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to open a new tavern.

Flaws: Cynical. Bonds: Criminal record, Job, In love. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Hartford, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Peter Alby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Attractive, Guardian, Nature. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Alby, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, History +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1200 sp.


Social Check DCs

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