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NPC Generator

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Advanced [show]


Guy Marleigh, Male Human [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a brown coat with yellow slacks. He wears a feathered hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also is a firm believer in the manly ideal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Adventurer, Nature. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Marleigh, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 16 (+3)7 (-2)
Skills Intimidation +0, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Silk rope. 1 Magnifying glass. 1 Small steel mirror.


Social Check DCs


Dustin Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports brown clothing, slightly heavier than average wear. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. Dustin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Dustin was raised in a hard working conservative environment. His childhood dream was to be a Ploughman, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and to unite with his brother

Bonds: Guardian, Family, Job, Immigrant, Enemies. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Dustin Paxton, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Don Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has wavy white hair. His eyes are likewise gray.

Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Justice, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Deighton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trym Northcott, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His long silver hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Logical, Athletic. Bonds: Job, Mentor, Adventurer. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Trym Northcott, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 7 (-2)8 (-1)
Skills Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alex Walcott, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Doctor does. His chestnut hair is still thick. His ears are large.

Personality: Alex hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. The war was a terrible time for him, and Alex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Alex was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Alex was left his father's suit of armor and trained in its use and care. He struck the Doctor job and began his own company from there.

Motivation: He feels kind of lost in life; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Alex Walcott, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)7 (-2) 11 (+0)12 (+1)
Skills Investigation +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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