Ernest Beitz, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the west, but his parents moved at a very young age to the south. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge.
Ideals: Gifted. Flaws: Ugly, Insane, Shy. Bonds: Immigrant, Enemies. Occupation: Mayor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 700 sp.
Dustin Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He is wearing a long, blue, dusty cloak, and his gloved hand is found clutching a ceremonial dagger. With a patchy golden beard and wild golden hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a Farmer soon after.
Motivation: He wants to meet his childhood hero; and balancing his hectic life and new farmer responsibilities is difficult
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Rich, Job. Occupation: Farmer
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Hunter Davenport, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears baggy grey pantaloons and a violet scarf. He has wavy golden hair. His thin eyebrows rest above his beady brown eyes.
Personality: He has always had a great fascination with Human culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions.
Ideals: Philantrophist. Flaws: Ugly, Racist, PTSD. Bonds: Religious. Occupation: Barber
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4
Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Silver chalice with lapis lazuli gems (60 gp). 1 Minor magic item.
William Denholm, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his white hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Fighting, Athletic, Disciplined. Flaws: Insane. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 9 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee.
Geoffrey Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a simple black robe with brown stripes complete with hood. He has a long brown beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a very good compulsive liar and kleptomaniac.
History: Born in the north to a Merchant, Geoffrey learned a great deal about his father's area of expertise. He married young, but lost his spouse to brigands. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Flaws: Depressed. Bonds: Attractive, Criminal record, Job, Enemies. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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