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NPC Generator

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Advanced [show]


Dustin Hadlee, Male Human [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his scimitar always slung over his shoulder. His long chestnut hair reaches down to his waist. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the south. His psionic abilities were realized during a raid on his village. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Dustin Hadlee, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 15 (+2)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 11000 cp. 1 Breastplate.


Social Check DCs


Everard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He has a large red mantle and cape that has been intricately interwoven into his white robe. His black hair is cut short. His eyes are amber and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Gifted. Flaws: Selfish. Bonds: Military, Adventurer, Job. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Everard Winterbourne, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 18 (+4)16 (+3) 15 (+2)14 (+2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Gnome, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 30 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Pickering, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a pastel tunic with white highlights, and long blue pants that bunch up around his shoes. His blonde hair is unkempt and raggedy. His brown unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Kody studied abroad. His necromantic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Gifted. Flaws: Ugly, Disease, Shy. Bonds: Poor, Enemies. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Kody Pickering, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 11 (+0)18 (+4)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Trey Hackney, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears yellow trousers with brown and black striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. He wears his brown hair up. His eyes are gray and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Fortune-teller business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Trey Hackney, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 8 (-1)5 (-3)
Skills Acrobatics +3, Performance -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. His hair is short and white. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Hunter studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Gifted, Logical. Flaws: Insomniac, Impulsive, Antagonistic. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Beckwith, Male Human Fighter 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)17 (+3) 16 (+3)10 (+0)
Skills Insight +6, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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