Diggory Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man wears a tight fitting tan shirt and pants. He is muscular with a powerful set of arms. His silver hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a forest tribe. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Adventurer, Nature. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Gerald Ansley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and very much looks the part of a Masseuse. His right leg appears badly burned and disfigured. His blonde hair is smooth and relatively long. His gray eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Gerald will drive conversation. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Extrovert, Artistic. Bonds: Job, Rich. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Heward Conway, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy black hair. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: When he was but 5 years old his parents immigrated from the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Engraver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp.
Cory Hayley, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear black tank tops with tan pants. He is muscular with a powerful set of arms. His feathered hat is riddled with cuts and holes. His eyes are a pleasant amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Cory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised in a island tribe. His mother was a soldier and died while he was still young. Cory was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants nothing more than to rejoin the army; and regain custody of his daughter
Ideals: Persistence. Flaws: Ugly. Bonds: Family, Nature, Military. Occupation: Bricklayer
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt.
Lance Stanley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears just a blue suit. He has shaved his head bald. His eyes are likewise gray. His teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: An old rival family wants him found.
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 500 sp.
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