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Advanced [show]


Trey Badger, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is always cut to a buzz. He has several tiny jet earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.

History: He was always a brilliant, if unscrupulous mind. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Optimist, Logical. Flaws: Selfish, Insane. Bonds: Rich. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Badger, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)10 (+0) 7 (-2)15 (+2)
Skills Perception +0, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Spyglass. 1 Simple lock. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Kody Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with violet highlights, and long grey pants that bunch up around his shoes. He is bristling with hidden weapons, mostly maces and quarterstaffs. He wears a colorful flower in his silver hair. His hazel eyes peer out from beneath his broad pastel hat.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Shy. Bonds: Criminal record, Attractive, Adventurer. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Kody Eastaughffe, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)12 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Chrysoberyl (80 gp). Pink pearl (80 gp). White pearl (80 gp).


Social Check DCs


Gilbert Enfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of longbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is golden and curly. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is an amazing painter.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Gilbert Enfield, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 17 (+3)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dustin Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Dustin studied abroad. After coming to the age of reason, Dustin took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Insane, Shy, Fearful. Bonds: Attractive, Criminal record. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Dustin Darlington, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Roger Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his pickaxe. He has styled his brown hair well, parting it to the right. His eyes are gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Fletcher and found it very stressful. He now spends his time doing works of charity.

Motivation: Further expansion of business.

Ideals: Philantrophist. Bonds: Family, Job. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Roger Carlton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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