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Advanced [show]


Gerard Kendal, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear red pants and tee shirts, marred by chocolates. He has a silver handlebar mustache and slicked back silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Interpreter profession.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 13 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic. Bonds: Job. Occupation: Dyer

Voice: American accent

Attributes [hide]

Gerard Kendal, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Moonstone (40 gp). Iolite (40 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Ralf Dalton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a robe, a symbol of his god around his neck, and a sword on his belt, marred by sweets. His hair is cut close to his head. His hazel eyes peer out from beneath his wide-brimmed pastel hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Emotional, Fearful. Bonds: Poor. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Dalton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 6 (-2)10 (+0)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Clerebold Darlington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in brown turtlenecks beneath a red coat with blue slacks. His hair is long and blonde with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Military, Family. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Clerebold Darlington, Male Human Fighter 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)7 (-2) 14 (+2)9 (-1)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Garrick, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is kept up in a ponytail inside a deerstalker hat. His gray eyes peer out from beneath his deerstalker red hat.

Personality: Overbrimming with self-confidence, Patrick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the west, but his parents moved at a very young age to the north. Patrick was born on a far western forest where he grew up under the tutelage of his father, an expert Dyer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Garrick, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ernest Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His black hair is matted, messy, and big. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich northern family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Justice, Gifted. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Ernest Wilberforce, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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