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Kyle Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is black and very short. He has several tiny sapphire earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined, Artistic, Entrepeneur. Bonds: Adventurer, Rich. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Kyle Cotton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 9 (-1)18 (+4)
Skills History +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Kody Dumph, Male Human [Permalink]

Personal [hide]

Description: This northern man prefers to wear black pants and tee shirts. His clothes are grease stained in places. His chestnut hair is lengthy and is close to two feet long. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Kody was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kody's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Insomniac. Bonds: Poor, Immigrant, Attractive. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Kody Dumph, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Hematite (16 gp). Citrine (30 gp). Tourmaline (150 gp). Jasper (30 gp).


Social Check DCs


Henry Blackwood, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with Stetson hat. His hair, while still mostly black, has prominent grey streaks. His gray eyes peer out from beneath his Stetson green hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Joker, Gifted. Bonds: Adventurer, Family. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Blackwood, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 16 (+3)8 (-1)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). 1 Magnifying glass.


Social Check DCs


Ralf Badger, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man very much looks the part of a Priest. His head has been shaved. His eyes are amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: Ralf was born the youngest of three triplets. His childhood dream was to be a Ploughman, but he was a colossal failure. He then took over the family business and is one of the better Priest for hire.

Motivation: Wants to raise his children well; and to be a ploughman again

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Ralf Badger, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 17 (+3)13 (+1)
Skills Medicine +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Solomon Rodney, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, white cloak. His long brown hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Solomon's first love is himself. His second love is also himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He then took over the family business and is one of the better Barber for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Gifted. Flaws: Hedonist. Bonds: Job. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Solomon Rodney, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. Bloodstone (30 gp). Banded agate (11 gp). Jade (60 gp). Jasper (30 gp).


Social Check DCs

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