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NPC Generator

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Advanced [show]


Everard Everly, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. His tied-back hair is blonde. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Family, Military. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Everard Everly, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Diggory Camden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears professional attire. His hair is short and white. He has hazel eyes and a brown hat with a yellow feather.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: A powerful wizard made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls.

Ideals: Gifted. Bonds: Attractive, Enemies, Mentor, Immigrant. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Diggory Camden, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adelard Jacobs, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has a silver handlebar mustache and slicked back silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Healer business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Adelard Jacobs, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)6 (-2) 10 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cory Huckabee, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright brown suits and hats. He sports a flattop hair cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a desert tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Poor, Slave, Nature. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Cory Huckabee, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 14 (+2)7 (-2)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Percival Graham, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Bellfounder uniform. His hair is greying and his face has many wrinkles. His green eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.

History: Born to a Carter, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Bellfounder. He has achieved small success as a Bellfounder.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Job, Poor. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Percival Graham, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)14 (+2) 14 (+2)8 (-1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs

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