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NPC Generator

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Advanced [show]


Alex Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a pastel poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Shy, Impulsive. Bonds: Family, Slave. Occupation: Weaver

Voice: French accent

Attributes [hide]

Alex Barclay, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 14 (+2)9 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3 Smokesticks.


Social Check DCs


Hunter Browning, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish black hair is in a traditional bowl cut. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Hunter was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered painting. By chance he met his sister recently and the two have been together since.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to raise his children well

Ideals: Impeccable, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Hunter Browning, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Norman Bing, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown cloak and cross-gartered white stockings. He has blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the north. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 2 years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Athletic, Impeccable. Bonds: Job, Poor, Slave. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Norman Bing, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 5 (-3)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Shane Weld, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright white hair and a scraggly beard. His eyes are brown and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Justice, Persistence. Flaws: Sensitive. Bonds: Rich, Family. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Shane Weld, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 sp. Chrysoprase (40 gp).


Social Check DCs


Hunter Van Es, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is renowned for his bright brown suits and hats. His moppish red hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 4 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Hunter's homeland. Hunter decided to take the middle way and become a bodyguard. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids

Ideals: Professionalism, Fighting. Flaws: Secretive. Bonds: Attractive, Immigrant, Enemies. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Hunter Van Es, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 5 (-3)12 (+1) 12 (+1)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs

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