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NPC Generator

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Advanced [show]


Nicholas Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with deerstalker hat. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He can't help but pocket interesting objects he comes across

History: He was born on a small isolated farm. A freak accident while working with his Stylist father left him crippled. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Criminal record, Nature. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Nicholas Winthrop, Male Human Fighter 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5

Possessions: 800 gp.


Social Check DCs


Odo Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). His white hair is greasy and uncared for. His eyes are hazel.

Personality: Odo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Odo Tewksbury, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ernest Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered

History: Born in the east his family was never financially stable. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Fearful. Bonds: Poor, Slave. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Ernest Brixton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)6 (-2) 11 (+0)17 (+3)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


John Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His black hair is styled in orderly dreadlocks. He has a dull look in his blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. John's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

John Clifford, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 9 (-1)19 (+4)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Gunter Denholm, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his bow, and is pretty ugly. With bright brown hair and a scraggly beard. He has several tiny jet earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Ugly, Lazy. Bonds: Rich. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Gunter Denholm, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs

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