Norman Myerscough, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, green cloak. He has styled his chestnut hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Interpreter, but he got bored and became a Actor. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job, Rich, Religious. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp. Eye agate (9 gp). Jet (150 gp). Carnelian (30 gp).
Gerard Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is knotted and matted. His eyes are amber and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.
History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Gardener mother left him crippled. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to reunite with his absent mother
Flaws: Impulsive, Fearful, Disease. Bonds: Rich, Family. Occupation: Butcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Azurite (10 gp). Golden yellow topaz (900 gp). Violet garnet (900 gp).
Gilbert Tickle, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male dresses like a well dressed Carter does. He is tall, broad shouldered and powerfully built. His blonde hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He is lazy and tries to find solutions quickly.
History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Carter for hire.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Insane, Antagonistic, Lazy. Bonds: Job, Mentor. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
Possessions: Red garnet (120 gp). Banded agate (8 gp). Golden pearl (120 gp). 1 Masterwork Common Melee.
Richard Middleton, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His silver hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with his god.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Shy. Bonds: Attractive, Religious, Poor. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Randal Garfield, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He wears his auburn hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal poetry training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To pay off his debts; and to reunite with his old friends
Ideals: Artistic. Flaws: Sensitive. Bonds: Poor, Adventurer, Debt. Occupation: Beggar
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!