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Advanced [show]


Adelard Holton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His black hair has been sun bleached extensively. His eyes, though not visible through his cowl, are hazel.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Philantrophist. Flaws: Hedonist. Bonds: Job, Attractive. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Adelard Holton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)17 (+3) 12 (+1)4 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Geoffrey Landon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. He has dyed his greying red hair a little too much giving a sharp red color. This hazel eyed westerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born at the edge of vast forest. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and to unite with his sister

Ideals: Justice. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Geoffrey Landon, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)4 (-3) 14 (+2)10 (+0)
Skills Deception +2, Nature -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Reynard Badger, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear brown pants and tee shirts. He has a long golden beard with little hanging trinkets. He has hazel eyes.

Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. The war was a terrible time for him, and Reynard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants his loneliness to end.

Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Has a crush, Military. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Reynard Badger, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 6 (-2)15 (+2) 10 (+0)17 (+3)
Skills Investigation +4, Stealth +1
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He carries a battered quarterstaff and tarnished longsword as well. He wears a top hat to hide his balding. His eyes are green and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Carpenter and found it very stressful. He has worked as a Carpenter like his father before him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is greedy

Ideals: Fighting. Flaws: Shy. Bonds: Religious, Rich, Job, Enemies. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Anselm Eastoft, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Justin Hallewell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His silver hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a criminal king-pin and mafia family Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Criminal record, Family. Occupation: Armorer

Voice: American accent

Attributes [hide]

Justin Hallewell, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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