Chad Ashton, Male Human [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Chad took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To be a Server again; and he seems to be bored by most things
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Poor. Occupation: Barrister
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 20000 cp. Star ruby (400 gp). Smoky quartz (50 gp). Tiger eye turquoise (5 gp).
Gerard Dalton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. With bright blonde hair and a scraggly beard. His eyes are a pleasant green.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a great chef.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He moved out south to avoid the crime he committed. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break
Ideals: Gifted. Bonds: Attractive, Criminal record, Rich, Adventurer, Religious. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Richard Haley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tight fitting black shirt and pants. His golden hair is singed and shortened. He has several tiny opal earrings on each ear.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Red-brown spinel (40 gp).
Geoffrey Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears a simple yellow robe with black stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He sports a long red beard, and similarly colored long hair. He has a dull look in his brown eyes.
Personality: Eccentric and domineering, Geoffrey will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and he is terrified, and will act out of fear
Ideals: Extrovert, Gifted. Flaws: Fearful, Addict, Insomniac. Occupation: Barber
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 1 Masterwork Thieves’ tools. 1 Hourglass. 1 Bullseye lantern.
Godfrey Branson, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His white hair is kept up in a ponytail inside a deerstalker hat. His violet eyes are passionate and lively.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels kind of lost in life; and nothing but the best is good enough for him
Ideals: Entrepeneur, Impeccable, Gifted. Flaws: Ugly, Depressed. Occupation: Glassblower
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Jade (40 gp). Pink pearl (40 gp). Hematite (5 gp).
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