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Advanced [show]


Lance Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. He keeps his long chestnut hair kept up in a rat tail. His brown eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Guard in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Guard.

Motivation: Expand his business; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Thorpe, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)5 (-3) 13 (+1)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1600 sp. Blue quartz (14 gp).


Social Check DCs


Thomas Tickle, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His silver hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Thomas Tickle, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Wymar Oakley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. His auburn hair is lengthy and is close to two feet long. His green eyes have a joyful gleam in them most of the time.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. During his travels, Wymar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Wymar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Wymar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Expand his business; and to get a good night's sleep

Flaws: Ugly, Fearful, Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wymar Oakley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Theodoric Gracey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally shirtless and showing off his tattooed chest. His blonde hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of specialists.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Fearful, Secretive. Bonds: Enemies. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Theodoric Gracey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ralf Dalton, Male Human [Permalink]

Personal [hide]

Description: A 5'5" northern man, he wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is still thick. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Depressed, Mundane. Bonds: Rich, Attractive, Job. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Ralf Dalton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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