Heward Stanford, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He has a large violet mantle and cape that has been intricately interwoven into his red robe. Beneath his clothing is a huge mess of scar tissue. His brown hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.
History: Gifted from a young age, Heward studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.
Motivation: He is currently in port desperately looking for someone to get him out; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Slave, Criminal record. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Henry Beitz, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in an above average manner. He wears his golden hair up. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well.
Ideals: Artistic. Bonds: Attractive, Nature, Family, Immigrant. Occupation: Knight
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2000 cp. Star ruby (900 gp). Jet (160 gp). 1 Half-Plate.
Justin Blankley, Male Human [Permalink]
Personal [hide]
Description: This man wears bulky white painted plate armor, and sports empty pouches on his belt. He has a very tight haircut. His eyes are gray and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Justin took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Darkwood Shield.
Gilbert Leighton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His red hair, when down, is lengthy. His eyes are likewise green. His teeth are white and perfect.
Personality: He has always had a great fascination with Human culture. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Human compassion.
Ideals: Professionalism. Flaws: Racist. Bonds: Rich, Attractive, Mentor. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 16 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Miles Paxton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has no hair. His eyes are a pleasant blue.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Miles's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!