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NPC Generator

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Advanced [show]


Rolf Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His red hair is lengthy. His amber eyes peer out from beneath his deerstalker black hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Fletcher.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Opinionated, Gifted. Bonds: Job, Rich, Guardian. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Rolf Wharton, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Banded agate (15 gp). Blue quartz (15 gp). Coral (140 gp).


Social Check DCs


Manfred Law, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black shirt with thin yellow vertical stripes and red pants. His silver hair is knotted and matted. This gray eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the north, but his parents moved at a very young age to the west. His arcane abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Immigrant, Criminal record. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Manfred Law, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 18 (+4)14 (+2)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hugh Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his ceremonial dagger. He has a brown handlebar mustache and slicked back brown hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Joker, Entrepeneur. Flaws: Addict. Bonds: Attractive. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Hugh Wentworth, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 7 (-2)10 (+0)
Skills Investigation +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Rutland, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, blue, dusty cloak. His silver hair is cut short with large spiked bangs in the front. His brown eyes peer out from beneath his top blue hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has never given up on his painting dream.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Debt. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Gerard Rutland, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)13 (+1) 14 (+2)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Kody Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He carries a battered pickaxe and tarnished shield as well. He sports a flattop hair cut. His gray unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. Cursed with a spirit at a very young age, Kody has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Joker. Flaws: Disease, Impulsive. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Kody Hadley, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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