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NPC Generator

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Advanced [show]


Theodoric Richie, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and typically wears white cloth garments or leather armor. His left hand appears badly burned and disfigured. His hair is golden and curly. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Hunter who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. He hasn't told them the truth, but wants to settle down with them.

Motivation: A deep hatred of illithids.

Flaws: Impulsive. Bonds: Has a crush, Religious, Enemies. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Theodoric Richie, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 12 (+1)6 (-2)
Skills Deception +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Jocelyn Brandon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His moppish blonde hair is in a traditional bowl cut. His hazel eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Joker, Athletic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Jocelyn Brandon, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Tim Bradley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a brown and black handkerchief worn on his right side. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tim. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Logical. Bonds: Immigrant, Job, Criminal record. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Tim Bradley, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 36000 sp. Golden yellow topaz (800 gp). Blue quartz (7 gp).


Social Check DCs


Odo Wheatley, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His hair is short and blonde. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Greedy, Disease, Insomniac. Bonds: Adventurer. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Odo Wheatley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 5 (-3)12 (+1)
Skills Insight -1, Investigation +4
Senses Passive Perception 7
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Cory Hadley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His auburn hair is thinning but still full. His hazel eyes are passionate and lively.

Personality: Cory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. Cursed with a spirit at a very young age, Cory has worked very hard to control his curse. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cory Hadley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 12 (+1)9 (-1)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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