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NPC Generator

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Advanced [show]


Randal Wharton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a black coat over a green low-cut shirt, and a Stetson hat upon his head. His silver hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: When he was but 5 years old his parents immigrated from the north. Randal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Randal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Insomniac, Secretive. Bonds: Criminal record, Immigrant. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Randal Wharton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. Hematite (11 gp). Amethyst (160 gp). Onyx (80 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Norman Barney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Insomniac, Sensitive, Antagonistic. Bonds: Religious, Enemies. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Barney, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 sp. Jasper (70 gp). Chrysoprase (70 gp).


Social Check DCs


Conrad Altham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His blonde hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: Conrad hails from a village terrorized by brigands. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Conrad Altham, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. Malachite (4 gp). Tiger eye turquoise (4 gp). Jasper (20 gp).


Social Check DCs


Balimaar Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black costume with the symbols of the sun god on his torso. His moppish brown hair is in a traditional bowl cut. He has amber eyes and a black hat with a grey feather.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Balimaar was left his father's suit of armor and trained in its use and care. He has never given up on his dancing dream.

Motivation: Many gnolls want him driven away; and to end his boredom

Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Enemies, Military. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Balimaar Kinsley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)16 (+3) 13 (+1)16 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 4 Holy water. 2 Smokesticks.


Social Check DCs


Cory Davenport, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears white leather gloves, a white jacket, and tight pants. His blonde hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered

History: Cory was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Expand his business; and sabotage a competitor

Ideals: Logical. Bonds: Has a crush, Attractive, Adventurer, Job. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Cory Davenport, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Chrysoprase (40 gp). Obsidian (16 gp). Tiger eye turquoise (16 gp).


Social Check DCs

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