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NPC Generator

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Advanced [show]


Roger Bentley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses in black turtlenecks beneath a tan coat with brown slacks. With bright blonde hair and a scraggly beard. His blue eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a desert tribe. After coming to the age of reason, Roger took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and many goblins want him driven away

Ideals: Philantrophist, Gifted, Persistence. Bonds: Nature, Military. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Roger Bentley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Moss agate (5 gp). Red spinel (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Lewis Altham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He has wavy blonde hair. This amber eyed southerner is not easily forgotten.

Personality: He is irascible and easily irritated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Mortician.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Job, Nature, Criminal record, Family. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Lewis Altham, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 5 (-3)9 (-1) 6 (-2)15 (+2)
Skills Investigation +1, Sleight of Hand +6
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Hunter Digby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His tied-back hair is brown. He wears round tiny glasses practically rammed into his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Bonds: Attractive, Enemies, Nature, Adventurer. Occupation: Server

Voice: Speaks with a cold

Attributes [hide]

Hunter Digby, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 7
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 18 (+4)10 (+0) 9 (-1)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 2900 sp. Sard (50 gp). Black pearl (700 gp).


Social Check DCs


Cory Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear black tank tops with brown pants. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: Cory hails from a village terrorized by gnolls. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many gnolls want him driven away

Ideals: Optimist, Pacifist, Fighting. Bonds: Enemies, Mentor. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Brixton, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 sp. Black opal (1000 gp). 1 Holy water. 4 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Alex Clapham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, typically a more casual-formal manner. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to raise his children well

Ideals: Athletic. Bonds: Attractive, Family, Criminal record, Slave. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Clapham, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)17 (+3) 10 (+0)16 (+3)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Auran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +5

Possessions: Just what you see.


Social Check DCs

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