Diggory Tinley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a tan cloak and cross-gartered yellow stockings. His moppish golden hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of western immigrants he idolized his mother. Diggory was born on a far western forest where he grew up under the tutelage of his mother, an expert Soapmaker. He left for the west, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Opinionated. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Soapmaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 700 sp.
Trey Benson, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Optimist. Flaws: Disease, Addict, Fearful. Bonds: Attractive. Occupation: Carpenter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Banded mail. 1 Half-Plate.
Ralf Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His silver hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.
History: Ralf was born in the south. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Impeccable, Artistic, Persistence. Bonds: Attractive, Criminal record. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Patrick Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a white costume with the symbols of the four houses of cards on his torso. His red hair, when down, is lengthy. His gray eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Patrick was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Impeccable, Persistence. Bonds: Poor, Military, Slave. Occupation: Cook
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 34000 sp. 1 Good lock. 1 Good lock. 1 Backpack. 1 Silver holy symbol.
Alexandre Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. His brown hair is still thick. His face is covered beneath a completely black helmet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Alexandre was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Joker, Entrepeneur. Bonds: Family. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 5 (-3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. Malachite (11 gp). Zircon (30 gp). Carnelian (30 gp).
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