Gerard Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Rich, Criminal record, Enemies. Occupation: Dilettante
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.
Justin Middleton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Mayor. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise green. His teeth are white and perfect.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Justin was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Mayor for hire.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Extrovert. Bonds: Attractive, Nature, Military, Job, Family. Occupation: Mayor
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Percival Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This western man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His auburn hair is heavily combed to the left. His green eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the west. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Percival was born on a far western desert where he grew up under the tutelage of his father, an expert Cook. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and to find somewhere to settle down
Ideals: Pacifist. Flaws: Mundane. Bonds: Poor, Immigrant, Job. Occupation: Cook
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. Onyx (60 gp). Eye agate (7 gp). Blue quartz (7 gp). Silver pearl (60 gp).
Lewis Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue top hat and blue clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His tied-back hair is black. He tend to wears goggles to shield his eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist, Justice. Flaws: Insane, Depressed. Bonds: Attractive, Slave. Occupation: Shipwright
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. Coral (130 gp). Aquamarine (1100 gp). Zircon (60 gp).
Richard Alston, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. His violet unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born the only child of a wealthy merchant. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Richard's homeland. Richard decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south
Ideals: Fighting, Entrepeneur. Flaws: Disease, Fearful. Bonds: Immigrant. Occupation: Mortician
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Masterwork Light wooden shield. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
