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NPC Generator

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Advanced [show]


Aldous Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has auburn hair. He has several tiny amber earrings on each ear.

Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Fighting, Impeccable, Joker, Logical. Bonds: Rich. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Aldous Braxton, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)8 (-1) 14 (+2)17 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Red spinel (140 gp).


Social Check DCs


Simon Royston, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His blonde hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: Gifted from a young age, Simon studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Philantrophist, Persistence, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Simon Royston, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Gunter Cooper, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green coat over a white low-cut shirt, and a Stetson hat upon his head. He has a long brown beard with little hanging trinkets. His eyes, though not visible through his cowl, are violet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the west to a Fortune-teller, Gunter learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice, Gifted. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Cooper, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 9 (-1)9 (-1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 9
Languages Common, Goblin, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Arnold Colby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a small bristly mustache and wavy chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Arnold Colby, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 16 (+3)15 (+2) 7 (-2)11 (+0)
Skills Investigation +4, Sleight of Hand -1
Senses Passive Perception 8
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 36000 sp.


Social Check DCs


Dustin Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His tied-back hair is black. His gray eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Dustin will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Dustin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Extrovert, Justice. Bonds: Rich, Military, In love. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Dustin Wakefield, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1800 sp.


Social Check DCs

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