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NPC Generator

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Advanced [show]


Peter Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is long and unkept. His gray eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: The child of a Marshal, who enjoyed hunting, Peter was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Peter Bentley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Red garnet (60 gp). Brown-green garnet (60 gp). Amethyst (60 gp). Star rose quartz (20 gp). 1 Minor magic item.


Social Check DCs


Raymond Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of luck on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has shaved his head bald. His brown eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the south; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Gifted, Fighting, Entrepeneur. Flaws: Insane. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Raymond Willoughby, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Holy water. 1 Holy water.


Social Check DCs


Ernest Churchill, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears baggy black pantaloons and a blue scarf. His hair is white and curly. He has a dull look in his violet eyes.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He would like to get married and retire; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Logical. Flaws: Insane. Bonds: Has a crush. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Ernest Churchill, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Heward Upton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. His brown hair has been sun bleached extensively. His fierce violet eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of men and trembles around them

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has dedicated himself to building a better trade route.

Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Heward Upton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Reynard Pickering, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Reynard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Reynard's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Professionalism. Flaws: Antagonistic, Disease, Insomniac. Bonds: Criminal record. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Reynard Pickering, Male Human Fighter 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +1, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +4

Possessions: 2000 sp.


Social Check DCs

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