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NPC Generator

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Advanced [show]


Bernard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his red hair well, parting it to the right. His eyes are hazel and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Bernard was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He became a Barrister soon after.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Family, Job. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Bernard Hayhurst, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Dean Sherwood, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a fancy yellow suit, and his gloved hand is found clutching a crossbow. His chestnut hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. He is frequently practicing swordplay.

History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. He has recently gotten a pet goose that steals things from people.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane, Racist. Bonds: Attractive, Military, Criminal record, Nature. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Dean Sherwood, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 20000 cp.


Social Check DCs


Don Marley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is unkempt and raggedy. His violet eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He is a Maurezhi in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Don Marley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)8 (-1) 9 (-1)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chad Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright blue suits and hats. He wears a colorful flower in his brown hair. His fierce violet eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His job bores him to no end. He has decided to make it more interesting.

History: He was born in the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He hasn't been sleeping well lately.

Motivation: He desires power and/or immortality.

Flaws: Insomniac, PTSD. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Chad Redfield, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)10 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 600 sp.


Social Check DCs


Guy Gresham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time, and is pretty ugly. He has dyed his greying brown hair a little too much giving a sharp brown color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.

History: He was born in the north, but his parents moved at a very young age to the east. His psionic abilities were realized during a raid on his village. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Gresham, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)4 (-3) 10 (+0)17 (+3)
Skills Acrobatics +3, Arcana -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Banded mail.


Social Check DCs

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