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Advanced [show]


Nicholas Morley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long auburn beard, and similarly colored long hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Nicholas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Nicholas's mother didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying sister.

Motivation: He's repulsed by the PC; and to pay off his debts

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Debt. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Morley, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 14 (+2)9 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common, Aquan, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Thomas Camden, Male Human [Permalink]

Personal [hide]

Description: He wears a black broad hat and black clothes. He has done his best to style his white hair to look like a famous performer. He has violet eyes and a black hat with a green feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.

History: He was born in the north, but his parents moved at a very young age to the east. Cursed with lycanthropy at a very young age, Thomas has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Sensitive, Shy, Disease. Bonds: Immigrant, Family. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Thomas Camden, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Roland Clive, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Ploughman does. He sports a flattop hair cut. His eyes are a pleasant violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his father's forge. He was granted druidic powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Roland Clive, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Patrick Blythe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. He has wavy black hair. His eyes are a pleasant violet.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful slaver made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: He has a crush on the local Armorer; and many gnolls want him driven away

Ideals: Gifted. Bonds: Enemies, Slave, Mentor, Has a crush. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Patrick Blythe, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Everard Hampton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear white pants and tee shirts. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Everard took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow

Ideals: Disciplined. Bonds: Attractive, Enemies, Religious, Nature. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Everard Hampton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 17 (+3)4 (-3)
Skills Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 14000 cp.


Social Check DCs

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