Gerald Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He wears a deerstalker hat to hide his balding. He wears a mask on his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Servant profession.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerald took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion
Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Unemployed
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp. Solid gold idol (800 gp). Solid gold idol (800 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
John Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with brown socks and a vest with buckled shoes. He wears a colorful flower in his auburn hair. His half smiles and amber eyes are beguiling and draw you in.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Mayor, but he got bored and became a Banker. He inherited the family business which he has now maintained for 2 years.
Motivation: To be a Mayor again; and wants to open a new tavern
Flaws: Selfish, Disease. Bonds: Attractive, Rich, Job. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Raymond Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears silk and lounges about seductively. He has chestnut hair. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in a small plains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable. Bonds: Attractive, Family, Nature. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Bertram Woods, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a pastel costume with the symbols of strength on his torso. He wears a wide-brimmed hat to hide his balding. His amber eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, he prefers to meditate than take action. He also hits on women, regardless of circumstances.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: He would like to get married and retire.
Ideals: Athletic, Disciplined. Bonds: Has a crush, Nature, Adventurer. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Orc, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2800 sp. 4 Holy water.
Hunter Charlton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His golden hair is kept up in a ponytail inside a broad hat. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His job bores him to no end. He has decided to make it more interesting.
History: He was born several months after his mother was called into army service. A freak accident while working with his Spice Merchant mother left him crippled. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record, Military. Occupation: Crown-heir
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee.
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