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Drogo Thornton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears a feathered hat to hide his balding. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants revenge against orcs; and wishes to resurrect an old love

Flaws: Shy, Secretive. Bonds: Nature, In love, Enemies. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Drogo Thornton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Henry Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His hair is long and brown with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Henry was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Flaws: Greedy, Insane. Bonds: Adventurer, Job, Family. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Henry Blakeley, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills History +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 700 sp.


Social Check DCs


Lance Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. He has wavy black hair. This brown eyed easterner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He hasn't been sleeping well lately.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Lance Snowdon, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)9 (-1) 8 (-1)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork manacles. 1 Average lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Hubert Chester, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a blue collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has styled his auburn hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Miner, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature, Military. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Hubert Chester, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp. Smoky quartz (30 gp). Aquamarine (700 gp).


Social Check DCs


Gerard Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He sports yellow clothing, slightly heavier than average wear. He wears his white hair up in a very large beehive style do. This brown eyed westerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better kind of golem.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Attractive, Adventurer, Military, Family. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Gerard Yeardley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs

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