Roland Stafford, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Cartwright uniform. His head has been shaved. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.
Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage
Flaws: Ugly, Insomniac. Bonds: Job, Family, Rich. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Roland Allerton, Male Human [Permalink]
Personal [hide]
Description: A 6'0" northern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is chestnut and curly. His violet eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small island village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Doesn't want to be a Priest and was forced into it by his family; and regain custody of his daughter
Flaws: Shy, Fearful. Bonds: Rich, Nature, Enemies, Family. Occupation: Priest
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 6
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 3 (-4) | 13 (+1) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -2 / 1d8-4, Grapple +2
Possessions: Just what you see.
Gerard Denholm, Male Human [Permalink]
Personal [hide]
Description: A 5'8" eastern man, he is wearing colorful clothing, dressed as a Butcher. He is bald on top and has large black tufts of hair around his ears. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was always very intelligent and has formed a secret society of freemasons.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats
Flaws: Ugly, Shy, Secretive. Bonds: Adventurer, Immigrant, Enemies. Occupation: Butcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Trey Warwick, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Weaver does. His skin is fair and his fingers are delicate and long. His blonde hair is cut short. His eyes are brown and beady.
Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Weaver and found it very stressful. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Mentor. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2000 cp.
Jocelyn Bing, Male Human [Permalink]
Personal [hide]
Description: A 5'3" northern man, he prefers to wear grey pants and tee shirts. His long golden hair reaches down to his waist. His eyes are violet.
Personality: Jocelyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is obsessed with finding treasure.
History: He was born at the edge of vast island. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Interpreter for hire.
Motivation: To protect his home; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Bonds: Adventurer, Nature, Job, Guardian. Occupation: Interpreter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 8000 cp. 1 Minor magic item.
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