Nicholas Charlton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is typically in his Tanner uniform. With a patchy blonde beard and wild blonde hair. His blue eyes are passionate and lively.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Tanner soon after.
Motivation: Someone believes him a fraud; and further expansion of business
Ideals: Logical. Bonds: Job, Religious, Enemies. Occupation: Tanner
Voice: German accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Gilbert Wharton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His hair is cut close to his head. His brown eyes are passionate and lively.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. During his travels, Gilbert and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gilbert discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gilbert fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Adventurer, Religious. Occupation: Bricklayer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1 Half-Plate. 1 Half-Plate.
Bernard York, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His white hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.
History: Born in the west to a Mercenary, Bernard learned a great deal about his mother's area of expertise. His arcane abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Mercenary.
Motivation: Wants to open a new tavern.
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 7 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gilbert Tinley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. He has wavy blonde hair. His brown unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 8 (-1) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 200 gp.
Solomon Stafford, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. His black hair is cut short. He wears crescent spectacles with a black brim.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. 1 Buckler. 1 Banded mail. 1 Half-Plate.
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