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NPC Generator

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Advanced [show]


John Addington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His red hair is unkempt and raggedy. His violet eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Optimist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

John Addington, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Giant, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Good lock. 1 Masterwork Artisan’s tools. 1 Climber’s kit.


Social Check DCs


William Harper, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. He has a long silver beard with little hanging trinkets. His amber eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: William was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out

Flaws: Depressed. Bonds: Attractive, Slave, Job, Nature. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

William Harper, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills History +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp. 1 Healer’s kit. 1 Crowbar.


Social Check DCs


Anselm Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with black highlights, and long grey pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He wears a colorful flower in his auburn hair. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a forest tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: To be a Knight again; and nothing but the best is good enough for him

Ideals: Logical, Impeccable. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Spy

Voice: Slurs words

Attributes [hide]

Anselm Westcott, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Stealth +0
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Charles Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is braided into rings. His blue eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.

History: When he was but 7 years old his parents immigrated from the west. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Athletic, Professionalism. Flaws: Terse. Bonds: Rich, Immigrant, Family. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Charles Middleton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Godfrey Garfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. His black hair is kept up in a ponytail inside a small hat. His eyes are a pleasant hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Flaws: Antagonistic, Secretive. Bonds: Rich, Family. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Godfrey Garfield, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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