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NPC Generator

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Advanced [show]


Kody Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting black shirt and pants. His brown hair has been sun bleached extensively. His eyes are hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also hits on women, regardless of circumstances.

History: He was born in the east, but his parents moved at a very young age to the north. A gifted student he started as a Sculptor, but he got bored and became a Architect. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: He's attracted to the PC; and to reunite with his absent father

Bonds: Family, Has a crush, Immigrant, Job. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Kody Ainsworth, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Clerebold Chatham, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Insane. Bonds: Adventurer, Attractive, Family, Poor. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Clerebold Chatham, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)14 (+2) 17 (+3)12 (+1)
Skills Acrobatics +0, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


William Sydney, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he tends to wear a green poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy brown hair. His brown eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Retire the richest man in the south; and he is content

Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Family, Criminal record. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

William Sydney, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3100 sp. A delicate brass dragon egg (10 gp).


Social Check DCs


Alexandre Winchester, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears silk and lounges about seductively. His hair is always cut to a buzz. His gray eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Alexandre reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Passionate, Logical. Bonds: Attractive, Immigrant, Military. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Alexandre Winchester, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)14 (+2) 16 (+3)17 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 30000 sp. Golden pearl (70 gp). Moss agate (16 gp). Black pearl (1100 gp). Alexandrite (1100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is long and chestnut with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. He has amber eyes and a tan hat with a black feather.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Dustin Hallewell, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs

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