Anthony Bing, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears grey trousers with blue and green striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.
History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he seems to be bored by most things
Flaws: Mundane, Impulsive. Bonds: Poor, Immigrant. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 17000 sp. Deep green spinel (160 gp). Aquamarine (900 gp). Star ruby (900 gp). Tiger eye turquoise (10 gp). 1 Minor magic item.
Dean Tyndall, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a silver handlebar mustache and slicked back silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. He struck the Bellfounder job and began his own company from there.
Motivation: Wants to open a new tavern; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Persistence. Bonds: Job, Rich, Military. Occupation: Bellfounder
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Theodoric Hadlee, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a moderate pudge and is not very fit. His hair is short and brown. His fair skin shows little sign of his aristocratic breeding.
Personality: He is calm most of the time but flees social interaction. He is lazy and tries to find solutions quickly.
History: He was born in the north, but his parents moved at a very young age to the east. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Flaws: Shy, Lazy. Bonds: Attractive, Immigrant, Rich. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 3000 cp.
Hubert Atterton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He is an epitome of beauty. His hair is red and very short. His eyes, though not visible through his cowl, are green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Hubert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.
Motivation: He is content.
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Family, Religious. Occupation: Courier
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. 1 Full Plate.
Charles Berkeley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in violet turtlenecks beneath a red coat with white slacks. His white hair is cut short. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His parents moved while he was still in utero so he is the first generation to be born here. Charles was born on a far western plains where he grew up under the tutelage of his mother, an expert Ploughman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is a bit of a kleptomaniac; and he is compelled to act according to his religious beliefs
Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Immigrant, Criminal record. Occupation: Ploughman
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp.
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