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NPC Generator

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Advanced [show]


Manfred Wesley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. His right hand appears badly burned and disfigured. He keeps his black hair in a flapper bob. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Manfred was born on a far southern mountains where he grew up under the tutelage of his father, an expert Bowyer. He left for the south, certain he would find work there.

Motivation: He's looking for his big break; and he feels threatened by others

Ideals: Joker, Professionalism. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Manfred Wesley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)15 (+2) 14 (+2)18 (+4)
Skills Nature +4, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Don Huxley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is an epitome of beauty. He keeps his long brown hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a slaver, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Mentor, Job. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Don Huxley, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)16 (+3) 17 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Terran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Rock crystal (30 gp). Citrine (30 gp). Aquamarine (900 gp). Silver pearl (120 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a hunchback. His chestnut hair is knotted and matted. His fierce gray eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He got into the Sculptor business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Ugly. Bonds: Job, Enemies, Rich, Criminal record. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Odo Wentworth, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Shane Milton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Some 9 years later his spouse died after the birth of his son. Heartbroken, Shane never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Has a crush, Rich, In love. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Shane Milton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)10 (+0) 15 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Solid gold idol (500 gp).


Social Check DCs


Alexandre Myerscough, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has golden hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Alexandre Myerscough, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +1, History +4
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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