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NPC Generator

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Advanced [show]


Bernard Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His chestnut hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Bonds: Attractive, Has a crush, Nature, Immigrant, Criminal record. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Bernard Tindall, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 8 (-1)8 (-1)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Richard Wakefield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears just a black suit. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He comes from a rich northern family. After coming to the age of reason, Richard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has money and likes to spend it

Ideals: Gifted. Flaws: Mundane. Bonds: Enemies, Rich, Criminal record. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Richard Wakefield, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. 3 Tanglefoot bags.


Social Check DCs


Manfred Gresham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His hair is auburn and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane, Shy, Addict. Bonds: Religious, Enemies. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Manfred Gresham, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. Old masterpiece painting (800 gp). Old masterpiece painting (800 gp).


Social Check DCs


Simon Bradford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His hair, while still mostly red, has prominent grey streaks. His gray eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Rich. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Simon Bradford, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 19000 cp.


Social Check DCs


Lewis Melancon, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy red beard and wild red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the west. Lewis was born on a far western mountains where he grew up under the tutelage of his father, an expert Assassin. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Lewis Melancon, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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