Raymond Kendall, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. He keeps his black hair in a flapper bob. He has several tiny ruby earrings on each ear.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Performer
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Gomory Everleigh, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His black hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Eccentric and domineering, Gomory will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure
Ideals: Extrovert. Flaws: Mundane. Bonds: Military, Rich, Religious. Occupation: Junk Dealer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Malachite (13 gp). Azurite (13 gp). Obsidian (13 gp).
Thomas Lindsey, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His hair is always cut to a buzz. His violet eyes peer out from beneath his broad brown hat.
Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.
History: He got into the Barrister business at a young age. There was a wharf not far from home where he often wandered off to fish. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult.
Flaws: Depressed, Selfish. Bonds: Attractive, Job, Nature. Occupation: Barrister
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Everard Tenley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. His hair is black and curly. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the north to a Stylist, Everard learned a great deal about his mother's area of expertise. In his 17th year, his parents were killed by a gnolls raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.
Motivation: Someone believes him a fraud; and he is unsatisfied with his job
Bonds: Attractive, Job, Rich, Enemies, Adventurer. Occupation: Stylist
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Percival Hackney, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man has the majority of his body covered in plate. He wears his silver hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west to a Fortune-teller, Percival learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and expand his business
Flaws: Cynical. Bonds: Attractive, Adventurer, Job. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!