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NPC Generator

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Advanced [show]


Anthony Oakes, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. His hair is chestnut, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Persistence, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Anthony Oakes, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)15 (+2) 17 (+3)15 (+2)
Skills Athletics +6, Investigation +5
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean brown cloak covering his clean studded leather. His blonde hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. In his 15th year, his parents were killed by a illithids raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of illithids

Flaws: Selfish. Bonds: Poor, Immigrant, Military, Enemies. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Gomory Dudley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Shane Carlton, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He is muscular with a powerful set of arms. He has wavy blonde hair. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Shane was born on a far western island where he grew up under the tutelage of his father, an expert Healer. He struck the Healer job and began his own company from there.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Job, Enemies. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Carlton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Drogo Colton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man sports black clothing, slightly heavier than average wear. He has styled his black hair well, parting it to the right. His thin eyebrows rest above his beady brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Drogo took refuge in the large cave and found the beat up dagger and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Nature, Religious. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Drogo Colton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Justin Allerton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His hair is short and brown. This green eyed easterner is not easily forgotten.

Personality: He can speak with the recently deceased. He is an amazing painter.

History: Justin was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 3 years.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Gifted. Bonds: Job, Immigrant, Rich. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Justin Allerton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills History +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Golden pearl (110 gp). 1 Half-Plate.


Social Check DCs

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