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NPC Generator

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Advanced [show]


Miles Reed, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He likes to wear ponchos typically of a light brown in addition to tight pants, and his gloved hand is found clutching a sai. With bright golden hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.

History: Miles was raised in a hard working conservative environment. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Shipwright.

Motivation: To reunite with his old friends; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Racist. Bonds: Job, Adventurer, Enemies. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Miles Reed, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)16 (+3) 15 (+2)7 (-2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp. 1 Small steel mirror. 1 Healer’s kit. 1 Silver holy symbol.


Social Check DCs


Henry Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. His red hair is braided into rings. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and to unite with his sister

Ideals: Joker, Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Henry Mitchell, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Hugh Kendal, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his mace always slung over his shoulder. His skin is fair and his fingers are delicate and long. His long blonde hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism, Fighting. Flaws: Insane, Antagonistic. Bonds: Mentor. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Hugh Kendal, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)16 (+3) 10 (+0)6 (-2)
Skills Arcana +5, Athletics +1
Senses Passive Perception 10
Languages Common, Gnome, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Peter Hallewell, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of western immigrants he idolized his mother. In his 15th year, his parents were killed by a dire rats raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He was granted druidic powers by his dying sister.

Motivation: Someone believes him a fraud; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant, Enemies. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Peter Hallewell, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp. Moss agate (11 gp). White opal (900 gp).


Social Check DCs


Don Carlyle, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting red shirt and pants. He wears his white hair up. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Don was raised in a hard working conservative environment. He moved out south to avoid the crime he committed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Marshal again; and he is unsatisfied with his job

Flaws: Ugly, Emotional. Bonds: Criminal record, Job, Immigrant. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Don Carlyle, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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