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NPC Generator

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Advanced [show]


Trym Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He is portly but not overly obese. His chestnut hair is matted, messy, and big. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal writing training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world.

Ideals: Artistic, Gifted, Entrepeneur. Flaws: Ugly, Sensitive. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Trym Mitchell, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)12 (+1) 11 (+0)6 (-2)
Skills Persuasion +1, Religion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theodoric Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of morningstars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His long brown hair is drawn into a two foot long braid. His amber eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered music. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Military. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Oakes, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Alex Altham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is silver and very short. His gray eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 16th year, his parents were killed by a orcs raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Optimist, Philantrophist, Gifted. Bonds: Enemies, Job. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Alex Altham, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Percival Home, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear brown tank tops with white pants. His auburn hair is smooth and relatively long. His hazel eyes have a joyful gleam in them most of the time.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Interpreter.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Disciplined. Flaws: Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Home, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Dustin Stansfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is unkempt and raggedy. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dustin Stansfield, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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