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NPC Generator

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Advanced [show]


Guy Rodney, Male Human [Permalink]

Personal [hide]

Description: This man wears just a white suit. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair, while still mostly auburn, has prominent grey streaks. His green eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Rich, Nature. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Guy Rodney, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anthony Law, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting white shirt and pants. He has a long auburn beard with little hanging trinkets. His eyes are gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Terse. Bonds: Adventurer, Poor, Religious. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Anthony Law, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon Hale, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He wears a top hat to cover his moderate length white hair. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Athletic, Extrovert. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Simon Hale, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Simon Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His black hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves music and to teach people music more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Weaver.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Poor, Slave. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Simon Hailey, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Banded mail.


Social Check DCs


Tim Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in a clean grey cloak covering his clean studded leather. He has styled his white hair well, parting it to the right. His eyes are a pleasant gray.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Tim was born in the east. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Persistence. Flaws: Antagonistic. Bonds: Has a crush, Rich, Job. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Tim Kitchur, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)16 (+3) 15 (+2)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Finely wrought small gold bracelet (90 gp). Solid gold idol (300 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs

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