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NPC Generator

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Advanced [show]


Alexandre Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. He keeps his long golden hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he's looking for his big break

Flaws: Disease, Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Alexandre Southey, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)18 (+4) 10 (+0)14 (+2)
Skills Arcana +6, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Celestial, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Solid gold idol (200 gp).


Social Check DCs


Reynard Staurheim, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear black tank tops with yellow pants. His head has been shaved. His hazel eyes peer out from beneath his broad black hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: Reynard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Reynard Staurheim, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 8 (-1)14 (+2)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Hematite (4 gp). Aquamarine (300 gp). Aquamarine (300 gp).


Social Check DCs


Gilbert Graham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green tunic with black highlights, and long green pants that bunch up around his shoes. He has a very tight haircut. His eyes are green and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Barrister, and he later adopted a second son.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Bonds: Attractive, Adventurer, Poor, Family, Criminal record. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Gilbert Graham, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Geoffrey Harley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green small hat and green clothes. His small hat is riddled with cuts and holes. His eyes are a pleasant hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He has achieved small success as a Detective.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Guardian, Rich, Job. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Geoffrey Harley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)10 (+0) 17 (+3)16 (+3)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alex Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. He has gleaming, smiling blue eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently he has begun working with bootleggers and crooks.

Motivation: Wants a kiss; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Bonds: Immigrant, Nature, Criminal record, Has a crush. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Alex Brownrigg, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 100 gp.


Social Check DCs

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