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Advanced [show]


Theodoric Sutton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a faded coat and loose pants complete with deerstalker hat. His skin is also unnaturally pale. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling green eyes.

Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption; and he's looking for his big break

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Criminal record. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Theodoric Sutton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2100 sp.


Social Check DCs


Lewis Breeden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He likes to wear ponchos typically of a light violet in addition to tight pants. His hair is short and white. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Selfish. Bonds: Rich, Criminal record, Adventurer. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Lewis Breeden, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Chad Reid, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears just a white suit, and a wedding ring on his left hand. His hair is short and red. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: In love, Attractive. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Chad Reid, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)7 (-2) 6 (-2)15 (+2)
Skills Performance +4, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Moss agate (10 gp).


Social Check DCs


Geoffrey Branson, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears a fancy brown suit. His hair is chestnut and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: Geoffrey was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated, Logical. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Geoffrey Branson, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 700 sp. Aquamarine (600 gp). Aquamarine (600 gp). Coral (40 gp).


Social Check DCs


Anselm Harrington, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Harrington, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)15 (+2) 17 (+3)16 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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