Anselm England, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats, and he perpetually has his sai ready. He has chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Scribe and found it very stressful. He's since become an addict/alcoholic.
Motivation: To unite with his brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict, Impulsive, Mundane. Bonds: Job, Family. Occupation: Scribe
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 800 sp.
Ernest Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. His hair is short and white. His violet eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Bricklayer in town.
History: Ernest was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. He has achieved small success as a Bricklayer.
Motivation: Regain custody of his son.
Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Family. Occupation: Bricklayer
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp.
Roland Harper, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear flannel. His blonde hair is cut short with large spiked bangs in the front. His eyes are blue.
Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Mason, but he got bored and became a Cook. He now owns his own business.
Motivation: Expand his business; and balancing his hectic life and new cook responsibilities is difficult
Flaws: Addict, Shy. Bonds: Slave, Job. Occupation: Cook
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: Just what you see.
Ralf Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His blue eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated, Philantrophist. Bonds: Attractive, Religious, Mentor. Occupation: Fisher
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 37000 sp. Citrine (80 gp).
Balimaar Hadley, Male Human [Permalink]
Personal [hide]
Description: A 6'0" eastern man, he wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His black hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in a small forest village. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and money/treasure
Ideals: Optimist. Flaws: Shy. Bonds: Rich, Nature, Religious. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1300 sp.
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