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NPC Generator

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Advanced [show]


Charles Graeme, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. He carries with him a set of axes on his belt, each one with a aquamarine on the hilt. His hair is golden and very short. He has gleaming, smiling violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Charles Graeme, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)9 (-1) 9 (-1)5 (-3)
Skills Persuasion -1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Simon Kimberly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is heavily combed to the left. His gray eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Simon was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Attractive, Adventurer. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Simon Kimberly, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Manfred Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is silver. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Sensitive, Antagonistic. Bonds: Attractive. Occupation: Mortician

Voice: American accent

Attributes [hide]

Manfred Shelby, Male Human Fighter 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 16 (+3)19 (+4)
Skills History +5, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Zircon (20 gp).


Social Check DCs


Charles Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Charles Wedgwood, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Jocelyn Ramsay, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His chestnut hair is still thick. He has gleaming, smiling green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He feeds upon the attention of others.

History: The child of a Junk Dealer, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Nature, Rich, Enemies. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Jocelyn Ramsay, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp.


Social Check DCs

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